Animation, frame error

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
Andrew99
Licensed Customer
Posts: 3
Joined: Wed Feb 17, 2016 6:30 pm

I have tried Octane for an animation but sometimes i get som corruption on some frames. It seems that the frame hasn't been rendered to the max samples i set.
Tried both Direct Light and Path Tracing, with Direct Light i also got a few frames all black.
It mainly occures in the beginning and end of an animation.
I have a few objects set to Movable proxy and have Autoupdate movable proxy set in the kernel settings.
I am using the standard MAX settings and save the files as 24-bit PNG.
Anyone else got this problem?
Attachments
3dsMax_Render_Problem.png
Andrew99
Licensed Customer
Posts: 3
Joined: Wed Feb 17, 2016 6:30 pm

I have found out what the problem was, i'm guessing it is a bug.
If i have Alpha Channel ticked, this problem will occur (Using a HDRI, with only ambient light it there is no problem).
If i tick Keep environment the problem goes away.
azen
OctaneRender Team
Posts: 792
Joined: Mon Jun 01, 2015 11:06 pm

Hey,

Thank you for raising this issue. I will take a look into this issue and see if this is indeed a bug, or simply a matter of identifying best practice. For faster troubleshooting, you can send through the scene (or a reduced version of it) that I can test against.

Cheers,
Azen
Andrew99
Licensed Customer
Posts: 3
Joined: Wed Feb 17, 2016 6:30 pm

Hi Azen,
Can i e-mail you my scene? If so, to what e-mail address?
In the error log, i'm getting "failed to tonemap render pass "Beauty""
azen
OctaneRender Team
Posts: 792
Joined: Mon Jun 01, 2015 11:06 pm

Hey,

I PM'd you with further details

Cheers,
Azen
Post Reply

Return to “Autodesk 3Ds Max”