UV Channels

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Schnupps
Licensed Customer
Posts: 2
Joined: Wed Nov 25, 2015 12:23 am

Hi, bought Octane some days ago and absolutely loving ist :-)

Just one question about UV Channels. You can select channels 1 to 3 in the projection node, but only 1 seems to contain the the c4d UVs, the same way c4d is handling them.
The others seem to stay empty.
So can you use different UV tags (or material projections) in one shader?

If it´s not really working, it would be nice if you have a link filed for the desired UV tag (or link to a projecting texturetag) for those 3 channels.
Arnold has this feature, which I miss it very often within c4d.
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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This feature should not work. There was some problems to assign proper uv numbers from texture tags. We need a mechanism to assign from texture tags to uvsets. So i gave up to work on.
Octane For Cinema 4D developer / 3d generalist

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Schnupps
Licensed Customer
Posts: 2
Joined: Wed Nov 25, 2015 12:23 am

Thanks for the info.
Would be very cool if you find a way around it some time, at least for UV tags :-)
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