Hello,
Is there some way to assign random colors to X-Particle generator meshes? I have two different models under xpGenerator so it basically copies those two meshes to particle positions. I assume it is almost like cloner, but with particle controls.
I tried random color texture on emitter object and generator objects, but it will color them using single color.
Thanks!
Octane to assign random colors to X-Particle generator
Moderators: ChrisHekman, aoktar
- juhatakabe

- Posts: 32
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Houdini 21
Win / RTX4090
Mac / M4 Max
Win / RTX4090
Mac / M4 Max