Octane to assign random colors to X-Particle generator

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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juhatakabe
Licensed Customer
Posts: 29
Joined: Wed Jun 10, 2015 1:22 pm
Location: Finland

Hello,

Is there some way to assign random colors to X-Particle generator meshes? I have two different models under xpGenerator so it basically copies those two meshes to particle positions. I assume it is almost like cloner, but with particle controls.

I tried random color texture on emitter object and generator objects, but it will color them using single color.


Thanks!
Houdini 20.5
Win / RTX4090
Mac / M4
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