
I had to change some geometry and it is a rather high poly scene (3.7mio faces).
So naturally loading takes some time.
If I pause the engine and delete the node octane closes.
If I load the new geometry and delete the old node, octane closes.
If I disconnect all materials and delete the node octane closes.
If I load the new geometry, rewire all nodes and try to delete the old node - octane closes.
I doubt I´ll save all nodes, make a new scene, import new geometry and reload all nodes - I would expect to be able to ram new geometry into an existing project.
Am I doing it wrong or is it a bug?
