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so here is a wip i`m working on from time to time.
i haven`t decided yet what texture i will use for the wall and the floor.
any hints, comments, beers are welcomed
all the modeling was done in cinema4d
i like the way how the silhouette is lit on the upside and the "volume" of her is visible on the downside.
maybe you can push that nice effect further playing with the light and tonemapping..
nice model!
polycount? did you start her from scratch poly by poly?
@dave62
well the polycount is 1.2 mil (the hair is the problem)
the woman was exported from poser fully rigged to cinema4d
the hair was the only modeling i`ve done
@yoyoz
sorry for my mistake that material is gone now.