Mortar and Pestle

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Sixthlaw
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Posts: 74
Joined: Tue Dec 28, 2010 1:16 pm
Location: Tasmania, Australia

Here is a very quick render of the two main objects to be in this scene. I am still to add a bench top, chopping board etc. The floor is that used in my previous works, and it is only being used temporarily until the I complete the environment :)
Attachments
Mortar_Pestle.png
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madcoo
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Location: France - Orange (84)
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Nice start.
Regarding the parkett I'd lower the bump, and (maybe) play with the specular map a bit more?

Regarding the pestle+mortar maybe a bit more spec would help - the texture is too present in my opinion, it looks a bit "flat" to me. Adding reflections should help...

Keep going! ;)
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Sixthlaw
Licensed Customer
Posts: 74
Joined: Tue Dec 28, 2010 1:16 pm
Location: Tasmania, Australia

Some minor environment adjustments made, and of course the bread board. I'm still using the demo version, due to some problems purchasing the software, which are still being addressed and consequently I cannot save the file; so once I exit this project there is no going back. Here are some alternative images.
Attachments
Orange fin.png
Green-Fin.png
Norm-Fin.png
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madcoo
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I much prefer the last one.
Even if your chopping board's texture would look completely flat and "bumpless" in the real world, it's always a good idea to put a very very little bit of bump and spec map in a 3D image.

Keep it going, it's getting better!
;)
2011 New Year Competition - 2nd Prize winning image
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
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