Losing all material settings after closing file

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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bpzen
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Posts: 329
Joined: Wed Dec 19, 2012 1:44 am

not sure why but every time i close an d the open a DAZ file i lose all the Octane Material settings.

Anyone have guidance on why and how i can stop this form happening?

I also have the Node editor off the screen and can not move it down into view again.... is ther ea way to reset its position?
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Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
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birdovous
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Can't really comment on the losing material definitions but if you get into a situation when the NGE gets stuck off screen you can reload the window layout using the Window / Workspace / Select Layout option. This helps when it happens to me.
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bpzen
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every time i close the DAZ file all teh mats get set back to no mats basically in Octane, I have to right click and do Auto Materials to reload the base maps form DAZ then re do everything in Octane, maybe im missing some setting someplace?
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linvanchene
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My workstation is offline.
Can you post a screenshot of your ocds preferences tab?

There were actually three toggles in past versions

- ignore ocds info on next scene load

- ignore user ocds materials when loading duf presets

- automatic material updates after content loads

Are you working with scenes you created from scratch or are you working on an older scene created with previous plugin versions?
Win 10 Pro 64bit | Rendering: 2 x ASUS GeForce RTX 2080 Ti TURBO | Asus RTX NVLink Bridge 4-Slot | Intel Core i7 5820K | ASUS X99-E WS| 64 GB RAM
FAQ: OctaneRender for DAZ Studio - FAQ link collection
bpzen
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All new from scratch, hoping this release finally gets me to DAZ full time :)
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Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
bpzen
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Posts: 329
Joined: Wed Dec 19, 2012 1:44 am

ill get a screen shot later gut Pref show

Auto Geometry updates - checked

Auto calculation of kernel - checked

Use Base geometries - UN-checked

Auto Material updates after content loads - checked

Load Octane materials from .duf user presets - UN Checked

Try to Map Gep Graph replacements internal - Un Checked


Are there other settigns re material loads etc.. its odd it all goes away after closign re opening file.
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DrHemulen
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You can load them manually after loading your file :)
Go to the Materials tab. Under "Scene Surfaces" select the "Missing" tab and click on "create from embedded data".
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bpzen
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Joined: Wed Dec 19, 2012 1:44 am

thanks Dr

That did re load, is this the work flow? Or is there a way to have the plug in simply remember, no biggy either way as it works with a few clicks now :)
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linvanchene
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bpzen wrote:
Load Octane materials from .duf user presets - UN Checked

.
Try checking that on.

This normally causes to load all materials when you merge scenes.

Maybe it also has an effect when you load scenes...
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FAQ: OctaneRender for DAZ Studio - FAQ link collection
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DrHemulen
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You can also try toggleing the 3rd little octane icon in the main toolbar. It can say "MAN", "AUTO" or "DUF". You want it to say "DUF".
MAN is manual and gives the behaviour you see. I usually have it like that, because loading the octane mats took a long time on 1.2 and I frequently click the wrong file :D
GTX 780, 6 gigs of VRAM - Win 7 Home Premium 64 bits
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