mograph color shader inside a mix material issue(FIXED)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Yambo
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Hi there,

I got a mograph color shader insider a c4d colorizer (i'm limiting the random colors to a defined gradient) - That seems to work properly,
I'm putting this material inside a mix material - Then the mix material is applied to a cloner to get a "mixed-material-random-colored-clones".

Now - When i'm rendering to the live viewer sometimes the shader works and sometimes it doesn't (refreshes dependent)
& When i'm rendering to the picture viewer i can never get the shader to work. What am i missing here?

scene & screenshot attached.
Thanks
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clonerIssue.zip
c4d file
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screenshot - live viewer vs picture viewer
screenshot - live viewer vs picture viewer
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aoktar
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Hi,
first i have to ask a question as you can see in image.
Attachments
a1.jpg
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Yambo
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Of course, I've double checked it before i posted this.

Resend only updated objects / all scene data doesn't effect it. The color shader inside the mix material still not rendering to picture viewer.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
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aoktar
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Yambo wrote:Of course, I've double checked it before i posted this.

Resend only updated objects / all scene data doesn't effect it. The color shader inside the mix material still not rendering to picture viewer.
Ok sorry. I may check wrong. Looking again.
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aoktar
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Hi, found the problem. It was not evaluating the sub materials.
I can send you a fixed version if you want. Or you can put sub material's tag on left of mix material to over object as a work-around.
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Yambo
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Yes!
Still i׳m not sure i got you - i׳m doing something wrong, i׳ll be happy to get a scene file please.

Thank you very much.
Last edited by Yambo on Tue Jun 09, 2015 1:13 pm, edited 1 time in total.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
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aoktar
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I mean to put a extra tag for material which has mograph colors.
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a1.jpg
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Yambo
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I׳m sorry but your explanation is very poor.
I am not new to c4d and i can׳t understand you properly.

So if it possible to get a decent explanation / scene file i׳ll be thankful.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
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aoktar
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Yambo wrote:I׳m sorry but your explanation is very poor.
I am not new to c4d and i can׳t understand you properly.

So if it possible to get a decent explanation / scene file i׳ll be thankful.
I'm going to publish a new release with fix. But check your PM for a test version
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Yambo
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You the best - all good.

Thanks
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
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