Maximum pathdepth when using SSS and Glass

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MaTtY631990
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Joined: Thu Apr 08, 2010 8:38 pm

Should the max depth be increased when using SSS and Glass objects in a scene, because it always seem to make big differences?. SSS especially dark ( trying to get things like milk, juice ). Am I missing something. I am trying to Maxwell as a reference when creating this stuff.

Thanks
itsallgoode9
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spec and/or diffuse depth have to be cranked up pretty high to get get rid of the darkness. To be honest, i didn't test enough to know which one it is that needs to be turned up, but I set both to around 100 and it helped tremendously to make the liquid bright like they should be.
MaTtY631990
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Joined: Thu Apr 08, 2010 8:38 pm

Great, thanks for info.
itsallgoode9
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MaTtY631990 wrote:Great, thanks for info.
np, sorry i don't have exact info for you off the top of my head but it should get you started enough to test yourself.
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