I attached an Ocatne Rotation Transformation node to an Octane Image texture for an HDRI Environment Node
I can only rotate in Z and not around Y
Anybody have any ideas?
Thanks
Rotating Environment
Moderator: JimStar
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
If you connect directly to the image texture transform then you can just connect a translate node and translate the texture in x, effectively sliding the texture around the sphere it automatically gets mapped to. If you want to use a rotation transform then plug a spherical projection into the image texture and connect the rotation transform node into the projection transform pin and that should work as expected.
T.
T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Thanks mate
Perfect
Perfect
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800