Rotating Environment

Autodesk Maya (Plugin developed by JimStar)

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p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

I attached an Ocatne Rotation Transformation node to an Octane Image texture for an HDRI Environment Node

I can only rotate in Z and not around Y

Anybody have any ideas?

Thanks
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
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TBFX
Licensed Customer
Posts: 501
Joined: Sun Dec 11, 2011 9:43 pm
Location: Wellington, New Zealand

If you connect directly to the image texture transform then you can just connect a translate node and translate the texture in x, effectively sliding the texture around the sphere it automatically gets mapped to. If you want to use a rotation transform then plug a spherical projection into the image texture and connect the rotation transform node into the projection transform pin and that should work as expected.

T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Thanks mate
Perfect
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
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