DX12 and shared VRAM and Octane?

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voon
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Joined: Tue Dec 17, 2013 6:37 pm

DX12 seems to introduce the ability for an application (games?) to add up the VRAM .. i.e. two cards with each 4 GB would be 8 GB, not the usualy 4G-with-same-content x 2. I understand this is not automagical and probably needs both hardware (?) and software side support. But I wondered what this means about CUDA (or Open CL for that case)?

I have no clue about these things and just wonder if this is also a "thing" for Octanes future?
enigmasi
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DX has nothing with octane
voon
Licensed Customer
Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

I'm aware of that. I wonder, if Octane can do this as well in the future, or if there's some technicalities I have no understanding about that generally prevents this.
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