DX12 seems to introduce the ability for an application (games?) to add up the VRAM .. i.e. two cards with each 4 GB would be 8 GB, not the usualy 4G-with-same-content x 2. I understand this is not automagical and probably needs both hardware (?) and software side support. But I wondered what this means about CUDA (or Open CL for that case)?
I have no clue about these things and just wonder if this is also a "thing" for Octanes future?
DX12 and shared VRAM and Octane?
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
DX has nothing with octane
