GPU Rendered Fluid Simulation using DPIT EFFEX, OCTANE

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cglittenberg
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Here you see a fluid dynamics visualization using the DPIT EFFEX 1.5 plugin for Cinema 4D. The resulting meshes were then exported and rendered on an Nvidia GTX 480 using Octane render. The fluid simulation is an Euler simulation for inviscid fluids. We plan to use this and the Navier Stokes simulation to simulate boood inside of vessel resconstructions from patients. We plan to use this system to simulate blood flow inside reconstructed vessels of patients.
Attachments
fluid logo 1.jpg
fluid logo 2.jpg
fluid logo 3.jpg
Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
zenonn
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Location: USA

:D sweet
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abstrax
OctaneRender Team
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Location: Auckland, New Zealand

Nice :) Looking forward to more of your experiments and trials.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Carl S.
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What do you gain from having info like cuda cores on the rendering?
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cglittenberg
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I add all the info because these are preliminary tests I am doing before we decide whether we can implement a system such as this one directly into medical diagnostic equipment. I will test these things on different cards and system configurations. It is also to remind my employers that these images were NOT rendered on CPU or OpenCL. If i dont beat them over the head with it they dont understand why we cant do the on a laptop running an ATI card ;)
Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
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face
Octane Plugin Developer
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Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Nice ;)
Some info about simulated point numbers and resulting mesh polycount?

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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bepeg4d
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Location: Italy
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Very interesting :o
It's possible to know also the timing for export and rendering of a single frame?

ciao beppe
Gaus
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Joined: Thu Jun 03, 2010 9:20 pm

It has been my experience that physics is supposed to be mind numbing and painful. It looks like you are trying to make this fun. Don't tell the boss. 8-)
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