Here you see a fluid dynamics visualization using the DPIT EFFEX 1.5 plugin for Cinema 4D. The resulting meshes were then exported and rendered on an Nvidia GTX 480 using Octane render. The fluid simulation is an Euler simulation for inviscid fluids. We plan to use this and the Navier Stokes simulation to simulate boood inside of vessel resconstructions from patients. We plan to use this system to simulate blood flow inside reconstructed vessels of patients.
GPU Rendered Fluid Simulation using DPIT EFFEX, OCTANE
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- cglittenberg
- Posts: 93
- Joined: Wed Nov 17, 2010 4:45 pm
- Location: Vienna, Austria
- Contact:
- cglittenberg
- Posts: 93
- Joined: Wed Nov 17, 2010 4:45 pm
- Location: Vienna, Austria
- Contact:
I add all the info because these are preliminary tests I am doing before we decide whether we can implement a system such as this one directly into medical diagnostic equipment. I will test these things on different cards and system configurations. It is also to remind my employers that these images were NOT rendered on CPU or OpenCL. If i dont beat them over the head with it they dont understand why we cant do the on a laptop running an ATI card 

Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
Nice 
Some info about simulated point numbers and resulting mesh polycount?
face

Some info about simulated point numbers and resulting mesh polycount?
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Very interesting
It's possible to know also the timing for export and rendering of a single frame?
ciao beppe

It's possible to know also the timing for export and rendering of a single frame?
ciao beppe