Is there a way to disable the filtering for opacity maps?
I work with vegetation a lot and it really slows down rendering when I use textures with an opacity maps. Most Evermotion collections use opacity maps.
VRay, Mentalray and so on got this small feature and really spped up render times there.
Disable filtering for opacity maps
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- WhaleHunter
- Posts: 61
- Joined: Wed May 14, 2014 8:49 am
I agree.
Octane slows down a lot with opacity maps.
Octane slows down a lot with opacity maps.
+1
GTX 1080Ti 11GB (3x), Water-cooled
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
I noticed that Redshift use some sort of sprite material for leaves. I wonder if this is a better solution for leaves.
http://docs.redshift3d.com/Content/I/Sp ... utout.html
http://docs.redshift3d.com/Content/I/Sp ... utout.html