
I have to put an objet on a real scene, and it works.
But, as you can see, the ground is full of "rock" so it's not a plane. I use a displacement map, and it works. BUT, the ground is catching its own shadow. I don't want it catch shadow, just receive shadow.
There's an option for that in 3ds max, but octane don't care about this

So... how can I do ?
Thank you
