Hello,
in cinema 4d is easy to emulate water using displacement map with some noise or water surface. It animates the water without animating polygons.
is it possible to do this with octane?
I'm trying to use turbulence octane and native nodes of cinema 4d, but I can't see the animation.
Thanks
Water texture
Moderators: ChrisHekman, aoktar
Displacement is limited with just images. You can't use any procedural textures. But plugin can convert the c4d's shaders to images. So it works, but will cause a tiling problem. Because each shader is baked as a image and will not be seamless.
Octane For Cinema 4D developer / 3d generalist
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- JavierVerdugo
- Posts: 97
- Joined: Thu Sep 18, 2014 10:50 am
Thanks for the fast answer.
So what would be the best way to make some water surface animation?
I'm trying to use turbulence of octane and noise native nodes of c4d in the bump channel and again I can't see animation.
So what would be the best way to make some water surface animation?
I'm trying to use turbulence of octane and noise native nodes of c4d in the bump channel and again I can't see animation.
I depends to how much big area is required. If it's small part so you can use c4d's shaders. Also see this old samples, may helps a litte bit
https://vimeo.com/groups/189033/page:8/sort:date
https://vimeo.com/groups/189033/page:8/sort:date
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Octane converts C4D shaders into image texturesmiohn wrote:why limited to images?
Here I use a simple C4D water shader.
C4D noise works as well.
regards
Mike
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