Edit octane for a particle system

Poser (Integrated Plugin developed by Paul Kinnane)

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spartan00j
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Hey! Im a tester for Digitani Xu new particle system for poser.
I get three errors in octane
1.png
2.png
3.png
but it load every thing just fine
4.png
Now the biggest problem is when rendering an animation. Now i have to enable refresh scene each frame so it well render the animation but I get those three errors at the start of each frame render. Now Its will render it out, I just have to hit okay button three times before octane render the next frame. Is there a way around this. these two tool for poser will work great together if you ask me.
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face_off
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Joined: Fri May 25, 2012 10:52 am
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I get three errors in octane
They are not errors - they are information messages saying there is a problem with the geometry (ie. there are visible actors on a figure with no vertices). I would need to see the figure/prop in the Hierarchy window to determine the specific issue - however simply turning OFF visibility for Particles, References and Ref Particle may resolve the problem.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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spartan00j
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face_off wrote:
I get three errors in octane
They are not errors - they are information messages saying there is a problem with the geometry (ie. there are visible actors on a figure with no vertices). I would need to see the figure/prop in the Hierarchy window to determine the specific issue - however simply turning OFF visibility for Particles, References and Ref Particle may resolve the problem.

Paul
thanks you so much. Its worked
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
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face_off
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Good. The particle system needs to set those actors to NOT VISIBLE by default - since they would never appear in a render.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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spartan00j
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face_off wrote:Good. The particle system needs to set those actors to NOT VISIBLE by default - since they would never appear in a render.

Paul
Yea he changed the plugin so it would do that.
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Andygraph3D
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Cool particle!
Where is possible download it ?
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spartan00j
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Andygraph3D wrote:Cool particle!
Where is possible download it ?
I'm a tester for it. Don't know when it will be released. Its not even a beta yet.
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
spartan00j
Licensed Customer
Posts: 351
Joined: Fri Sep 27, 2013 1:27 am
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face_off wrote:
I get three errors in octane
They are not errors - they are information messages saying there is a problem with the geometry (ie. there are visible actors on a figure with no vertices). I would need to see the figure/prop in the Hierarchy window to determine the specific issue - however simply turning OFF visibility for Particles, References and Ref Particle may resolve the problem.

Paul
I have one more problem. When I render out a animation, octane only show the particles move when the Refresh scene each frame is selected. But I'm trying to apply an animated texture to a particle and the animated texture only works when the refresh geometry each frame is selected. And I can't selected both at the same time.
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have one more problem. When I render out a animation, octane only show the particles move when the Refresh scene each frame is selected. But I'm trying to apply an animated texture to a particle and the animated texture only works when the refresh geometry each frame is selected. And I can't selected both at the same time.
I will fix this in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
spartan00j
Licensed Customer
Posts: 351
Joined: Fri Sep 27, 2013 1:27 am
Contact:

face_off wrote:
I have one more problem. When I render out a animation, octane only show the particles move when the Refresh scene each frame is selected. But I'm trying to apply an animated texture to a particle and the animated texture only works when the refresh geometry each frame is selected. And I can't selected both at the same time.
I will fix this in the next release.

Paul
but i'm using version 1.55.0.33 (64 bit). can you update that one.
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
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