Hi,
this is my new work of the Porsche 918 Spyder. The model is a gift from a friend. I did everything in C4D and Octane. CC and Effects like bloom and so on are done in PS. Each frame took btw. 15-22 mins.
Comments and critics are welcome!
Porsche 918 Spyder (update)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Sexy shots =) & what a car...
the only thing as I see that could improve is textures (too repetitive - like floor, or a bit low res/too little in detail - ceilings)
bigger shapes are "better" for lighting cars to accent the curves of body with the help of even reflection,.. - just a tip =)
keep coming with great images!
the only thing as I see that could improve is textures (too repetitive - like floor, or a bit low res/too little in detail - ceilings)
bigger shapes are "better" for lighting cars to accent the curves of body with the help of even reflection,.. - just a tip =)
keep coming with great images!
- heartlessphil
- Posts: 51
- Joined: Thu Oct 30, 2014 9:23 am
I agree with glimpse and I would add one thing...
The renders seems a bit noisy, maybe you should let it render for a little longer? unless you wanted the noise to add a ''photographic'' element to your picture.
What was your settings? path tracing? how many samples? anyway good job man!
The renders seems a bit noisy, maybe you should let it render for a little longer? unless you wanted the noise to add a ''photographic'' element to your picture.
What was your settings? path tracing? how many samples? anyway good job man!
Gorgeous car, gorgeous model! Love the lights. Just bake them longer and give us super noiseless renders.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540