Problem with the emission light

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ploni
Licensed Customer
Posts: 14
Joined: Wed Jan 01, 2014 11:14 am

hello
I did my first tests with Octane Render for C4D, and I was not able to reveal the texture light emmission. Is it necessary for it to activate a function in rendering parameters, or is it a bug.
I must say that my first impression is excellent.
I send you my screen captures
Thank you for your help.
ploni
Licensed Customer
Posts: 14
Joined: Wed Jan 01, 2014 11:14 am

Here are my screen capture...
Attachments
Capture octane.JPG
ploni
Licensed Customer
Posts: 14
Joined: Wed Jan 01, 2014 11:14 am

Accuracy: In the live viewer texture emmission light appears but not in the render window C4D
Attachments
Capture octane 2.JPG
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bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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hi,
it's a known limitation.
just uncheck the 'render perfect' option in the attributes of the spheres objects ;)
ciao beppe
ploni
Licensed Customer
Posts: 14
Joined: Wed Jan 01, 2014 11:14 am

Thank you for the answer

I am looking for tutorials on Octane Render, would you know where I can find some?
ploni
Licensed Customer
Posts: 14
Joined: Wed Jan 01, 2014 11:14 am

This is my first test.
Attachments
Test C4D 07.jpg
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Nice. Also use direclighing with diffuse or pathtracing. 2.10 and newer versions are much faster on pathtracing with some helper parameters.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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