hi bazuka,
i have tried all the 3.5 versions, none of them seems to have the saving material problem solved!!!
im really confused as to why cant i get 2.2b since its the only stable version as the site says ?????
i sent email again asking for a licened, they didnt reply!!
dont know what exactly should i do???
thanks.
none of 3.5 versions can save material to ocs.!!!!!!
Moderator: JimStar
- tarek moty
- Posts: 23
- Joined: Tue Nov 02, 2010 7:24 pm
thank you bazuka,
they finally gave me a licene for 2.2
i had to cry for them alittle:))
waiting for the update....
they finally gave me a licene for 2.2


i had to cry for them alittle:))
waiting for the update....
- tarek moty
- Posts: 23
- Joined: Tue Nov 02, 2010 7:24 pm
only 2.2b, working perfect, not any other version!!!! 

- tarek moty
- Posts: 23
- Joined: Tue Nov 02, 2010 7:24 pm
couple quick question please,
is there a way so far to render alpha channels in octane????
how can i tell octane to render animation but give me the occlusion pass rather than the rgb???
is there a way so far to render alpha channels in octane????
how can i tell octane to render animation but give me the occlusion pass rather than the rgb???
well u cant as far as i know, but i can do that in maya 
cameras should match 99%
if ur using the same camera from maya in octane...
cheers

cameras should match 99%

cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
- tarek moty
- Posts: 23
- Joined: Tue Nov 02, 2010 7:24 pm
when we use mental ray camera destortion dont match, havent used maya software...ill give it a try
i think i was testing that few months ago and i think it was the same 
but if u think its not, u can send me scene with camera and some simple obj in scene and ill match it
cheers

but if u think its not, u can send me scene with camera and some simple obj in scene and ill match it

cheers
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460