Hi,
I have a scene with multiple OctaneSky Objects with the same HDRI. I want to use these HDRI with different rotation to render multiple shots with different lighting, but switching the sky objects off by turning the little dots to red^^, doesn't seem to completely shut them off. It works in the Live Viewer but not in the picture viewer. I have to delete them from the scene to have only ONE SkyObject affecting my scene in the final render. Any idea whats the problem?
Multiple OctaneSky Objects not working properly
Moderators: ChrisHekman, aoktar
Control algoritms for visibility of skys that looks like not working on anim render. try to change orders of sky until it's fixed.
EDIT: it's fixed for next version. thanks for report
EDIT: it's fixed for next version. thanks for report
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw