classroom

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acc24ex
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so trying to do this *nighshot renders, for an actual classroom..
- anyway is it too dark or enough dark, not sure any more - this was on 2.0 kernel, PT, some with with volumetrics for the projector light
10.jpg
5.jpg
10.jpg
10b.jpg
8b.jpg
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acc24ex
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how about that wall - chips noise, octaves 8 omega 1.0, gamma 0.008
contrast 0.001 on bump and specular channel, turbulence on roughness, dirt on diffuse
Attachments
11.jpg
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frostfx
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How long did this last image render and what kernel did you use?
3xGTX Titan + GTX 770 | i7-4820 | 64GB RAM
3D Animation and Visual Effects http://frostfx.ee/
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acc24ex
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it seemed fast but I guess a few hours, I'll check again, just left it running, PT latest kernel 4 bounces
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acc24ex
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with wall from previos setting and similar noise on table legs
Attachments
12.jpg
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acc24ex
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render: (or how I felt it could look like)
2.jpg
photo of the project done:
this is an actual photo of the place - I built this wall in the center and the light behind it, there was a window and a heater which it mneant to hide.. also built those cube lights a while ago..
photo (2).JPG
- the colors of the lights look crazy - taken with iphone.. all in all looks OK, if you add a lot of colors, you might achieve fuller colors.. but this is just because I broke all the lamps with white colors.. and they are expensive :)

now I'll try and reference back the lights ..
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