Integrated Motion Blur

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

Post Reply
User avatar
TBFX
Licensed Customer
Posts: 501
Joined: Sun Dec 11, 2011 9:43 pm
Location: Wellington, New Zealand

Hi JimStar,

Do you have an ETA for implementing Octane 2's integrated motion blur? I know we have multi frame in the mean time but this does carry with it quite an overhead if you have a lot of geo that needs to be updated per frame, it would also be nice to be able to preview MB in a live IPR session, which I assume will be possible with integrated MB.

We've had the v2 plugin for some time now and this is the only thing feature wise that's missing compared to the standalone.

T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
Digitaline
Licensed Customer
Posts: 32
Joined: Thu Feb 25, 2010 12:15 pm

+1
Wenneker
Licensed Customer
Posts: 111
Joined: Mon Jun 02, 2014 4:12 pm

+1
Win 7 x64 | i7-4930 | 64gb | 4x gtx 780Ti 3gb
User avatar
e3production
Licensed Customer
Posts: 9
Joined: Fri Aug 29, 2014 6:23 pm
Location: Montreal
Contact:

+1
alexliuzinan
Licensed Customer
Posts: 15
Joined: Tue Sep 10, 2013 5:34 am

+1
luk4
Licensed Customer
Posts: 16
Joined: Sat Jun 25, 2011 3:20 pm

+1
4x Titan Black | 4x Gtx 780 6Gb | Gtx 470
User avatar
cyrillweiss
Licensed Customer
Posts: 91
Joined: Wed Jun 02, 2010 2:52 pm

+1
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20

HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20

etc. ...
matrix2012
Licensed Customer
Posts: 112
Joined: Thu Sep 13, 2012 5:40 pm

+1
prodviz
Licensed Customer
Posts: 543
Joined: Sun Jul 14, 2013 6:00 pm

+1
Post Reply

Return to “Autodesk Maya”