Hi JimStar,
Do you have an ETA for implementing Octane 2's integrated motion blur? I know we have multi frame in the mean time but this does carry with it quite an overhead if you have a lot of geo that needs to be updated per frame, it would also be nice to be able to preview MB in a live IPR session, which I assume will be possible with integrated MB.
We've had the v2 plugin for some time now and this is the only thing feature wise that's missing compared to the standalone.
T.
Integrated Motion Blur
Moderator: JimStar
- e3production
- Posts: 9
- Joined: Fri Aug 29, 2014 6:23 pm
- Location: Montreal
- Contact:
+1
- cyrillweiss
- Posts: 91
- Joined: Wed Jun 02, 2010 2:52 pm
+1
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20
HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20
etc. ...
HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20
etc. ...