Render Elements

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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vfxman83
Licensed Customer
Posts: 52
Joined: Sat Mar 22, 2014 6:07 pm

Hi there

I couldn't find the new features of octane render elements on octane...

You said to us the new option render elements with pass renders?

Where are they on octane render for 3ds max ?

i don't find

Can you help me ?
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

vfxman83 wrote:Hi there

I couldn't find the new features of octane render elements on octane...

You said to us the new option render elements with pass renders?

Where are they on octane render for 3ds max ?

i don't find

Can you help me ?
I didn't say that.
vfxman83
Licensed Customer
Posts: 52
Joined: Sat Mar 22, 2014 6:07 pm

but the new features on octane render i saw the list

so will you add them to the future ?
3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

Its currently possible to save out a number of passes, ie zdepth, object ID, AO etc however these need to be rerendered (found under Kernal Type\info channel. They dont automatically get generated during the main pass.

It think lack of passes and matting would have to be Octanes biggest shortcoming.
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

vfxman83 wrote:but the new features on octane render i saw the list
Could you show me the place of this list?
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