This is a bug?

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Daniel79
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Posts: 451
Joined: Tue Jan 26, 2010 3:53 pm
Location: Italy

I did this render with version 2.00 and whit the last 2.04 I also changed the sofa but they are problems that I do not understand why.
Such a thing never happened before now ...
is a bug or a wrong setting?

Please help me
Thanks a lot
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SORRY, MY ENGLISH IS BAD!
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
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glimpse
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isn't it a scale or rayepsilion (however it's called) issue? check those..
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Daniel79
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Location: Italy

thanks for reply...scale is ok this is sure...rayepsilion i need to control..
Thanks
SORRY, MY ENGLISH IS BAD!
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
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bepeg4d
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hi Daniele,
what about the materials? did you use the displacement for the sofa? and the wall material?
ciao beppe
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Daniel79
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No displacement material.. Only diffuse!
Ray epsilon adjust The problem... I don t understand why But Now is all ok!
SORRY, MY ENGLISH IS BAD!
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
Zay
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If you can fix it with rayepsilion it sounds like a scale problem to me even though you think your scale is correct :)
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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