I did this render with version 2.00 and whit the last 2.04 I also changed the sofa but they are problems that I do not understand why.
Such a thing never happened before now ...
is a bug or a wrong setting?
Please help me
Thanks a lot
This is a bug?
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isn't it a scale or rayepsilion (however it's called) issue? check those..
thanks for reply...scale is ok this is sure...rayepsilion i need to control..
Thanks
Thanks
SORRY, MY ENGLISH IS BAD!
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
hi Daniele,
what about the materials? did you use the displacement for the sofa? and the wall material?
ciao beppe
what about the materials? did you use the displacement for the sofa? and the wall material?
ciao beppe
No displacement material.. Only diffuse!
Ray epsilon adjust The problem... I don t understand why But Now is all ok!
Ray epsilon adjust The problem... I don t understand why But Now is all ok!
SORRY, MY ENGLISH IS BAD!
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D
2 Xeon quad core E5440_8gb Ram_Nvidia GeForce 2GTX 780ti 3Gb/Nvidia Quadro K2000_Win10 64bit_Octane 3.02_Rhinoceros3D