Network Rendering
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It seems to be that when using network rendering, if one of the slaves disconnects, you lose all the samples from that computer. Is that right? is it a bug or something that is known?
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
A slave is treated the same way local GPUs are treated. Which means you will lose all samples when a slave is disconnected. It's a limitation which we hope to solve at some point, but it's a bit trickier than it sounds.kavorka wrote:It seems to be that when using network rendering, if one of the slaves disconnects, you lose all the samples from that computer. Is that right? is it a bug or something that is known?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra