shadow visibility does not work(octane standalone 1.5)

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
ekoja
Licensed Customer
Posts: 8
Joined: Sat May 17, 2014 7:37 pm

i have a scene in which i want a plane to be reflected but not to cast a shadow to the objects below, but when i turn off shadow visiblity nothing happens don't know why?
here is a screen shot with everything turned on
shadow on.PNG
here is another with the shadow off, note the car is still dark
shadow off.PNG
and here is one with general visibility turned down to zero, the shadows disappear from the car but remain on the matte shadow material
visibility 0.PNG
anybody has any ideas how to fix this?
Win 7x64|Geforce GTX Titan|i7 3930k|48GB RAM
User avatar
00Ghz
Licensed Customer
Posts: 204
Joined: Fri Sep 13, 2013 6:54 am
Location: Denmark
Contact:

Nope. I ran into the issue myself.

Hopefully the devs were listening to that "compositing" suggestion people are making including me and put the ability to turn off certain properties of the material(shadow/gloss/diffuse/camera etc) when interacting with other objects. And that's for V 2.5 :)

That would be a proper solution to our issue.
HDRI Editor for Blender : Your own HDRI Studio at an affordable price.

https://gum.co/HDRIEditor
Post Reply

Return to “General Discussion”