Exporter for C4D

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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ingostan
Licensed Customer
Posts: 23
Joined: Fri Jun 04, 2010 4:53 pm

Well - i'll try if i can get any answer from anybody regarding the subject

WILL there be a new EXPORTER for C4D, as i can't afford to buy the plugin, but have to stay with the standalone and the exporter - alembic export is not an option as it cannot export materials


Best regards

Arne Fjord Rasmussen
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bepeg4d
Octane Guru
Posts: 10357
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

hi,
there is no need for a new exporter, it works smoothly even with v2.02 ;)
you can use the exporter for the static geometry and the alembic exporter for animated cameras and geometry.
you can see alembic materials in standalone if you assign a polygon selection for any material with proper name and check the option in the alembic exporter.
ciao beppe
ingostan
Licensed Customer
Posts: 23
Joined: Fri Jun 04, 2010 4:53 pm

Thank you for the answer, i've have figured that out now - but it's a terrible way to do this - much work i think. Anyways - lokks like OCTANE is going to be a dead end for me then. Shiould have known before upgrading :-) :-) :-)

Thank you again for taking your time to answer me - i had a sense of talking into VOID :-)


Best regards

Arne
ingostan
Licensed Customer
Posts: 23
Joined: Fri Jun 04, 2010 4:53 pm

bepeg4d wrote:hi,
there is no need for a new exporter, it works smoothly even with v2.02 ;)
you can use the exporter for the static geometry and the alembic exporter for animated cameras and geometry.
you can see alembic materials in standalone if you assign a polygon selection for any material with proper name and check the option in the alembic exporter.
ciao beppe
Hi Again
Wll i thought i had figured it out.....but no - it renderes something i haven't asked for....
I know its much to ask but could you perhaps sketch a workflow for the following C4D rel 14 scenario

I matrix mograhp 3*3 with to spheres, one black and one red, and with a simulation "rigid body" tag.
i floor object with collider simulation tag.
One plane - as floor - with a floor material
One camera - close up of default view, 1920*1080p
100 frames

How would i go about, exporting this using exporter and alembic?

Thanks in advance

Arne Fjord Rasmussen

P.S. i tried with only alembic export and the animation keep exchanging the colours on the spheres with balck and red and back and forth and so on and so forth :-)
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