Baking various textures in just one map

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FabioHartmannFernandes
Licensed Customer
Posts: 70
Joined: Fri Feb 07, 2014 2:12 am

Greetings
I am trying to bake some textures in one map to save memory and get a larger number of maps available in the scene, but i cant find a way to work... i am using the "bake to texture" in 3ds max.
I dont know what i am doing wrong but the model appear to loose the unwrap when i apply the octane material...
Any advice?
Fábio
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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no need to spend effort to decrease amount of textures. Octane will extend upper limits of texture counts with 2.01. But it's limited with available vram.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
FabioHartmannFernandes
Licensed Customer
Posts: 70
Joined: Fri Feb 07, 2014 2:12 am

Great news

It will save me a lot o effort...

Anyone knows when it will be available?

Thanks a lot

Fabio
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