Greetings
I am trying to bake some textures in one map to save memory and get a larger number of maps available in the scene, but i cant find a way to work... i am using the "bake to texture" in 3ds max.
I dont know what i am doing wrong but the model appear to loose the unwrap when i apply the octane material...
Any advice?
Fábio
Baking various textures in just one map
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
no need to spend effort to decrease amount of textures. Octane will extend upper limits of texture counts with 2.01. But it's limited with available vram.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- FabioHartmannFernandes
- Posts: 70
- Joined: Fri Feb 07, 2014 2:12 am
Great news
It will save me a lot o effort...
Anyone knows when it will be available?
Thanks a lot
Fabio
It will save me a lot o effort...
Anyone knows when it will be available?
Thanks a lot
Fabio