How to create untiled grass and randomly tiled material

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rappet
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Is it possible to create untiled grass and randomly tiled wall or floor materials withouth having to use very large textures?
I know for 3dmax you have plugins to make randomly tiling, even in Artlantis now you have such a feature,
but at this point... Is it possible in Octane standalone?
Maybe I missed something... If not, will it be possible in near future?

In my archvizs I am having the issue of recognizing the repetition of textures.
I.e. when using not too large bricktextures on buildings and having a camera from far away.
I.e. when using grass textures that work fine for camera on eyelevel, the grass is bad for topviews.
(Even when making the grass tileable you will see the repetittion looking from the sky.)
Sometimes I solve it in postproduction, but that feels like using sandpaper by hand on my windowframes instead of using a machine ;)
If not possible directly in Octane, maybe you might have a good tip for a workflow to get a good result related to non-repetittion of textures and randomize.

Greetz,

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smicha
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Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Here
http://render.otoy.com/forum/viewtopic. ... 1&start=20
I am asking for random texture transforms. I managed to randomly move texture over some instances using the random color node - this is a disaster.
I hope OTOY will give us such feature.

PS. Rappet, in SU I use TIG's fantastic plugin
http://sketchucation.com/forums/viewtop ... 34#p392834
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
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ROUBAL
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I sometimes used a mix of the same texture at different scales, or using a turbulence or marble texture as mask to define grass location and mix several materials with different masks.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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