I have been playing with the material nodes and it's very nice. I would like to make one request though. It would be great to have a material mix node that give you a bit more control over how the materials are mixed together. One method I was thinking about would be to have a mix node just like the ones you already have. The difference would be that you have two slider nobs/handles instead of one. It would work like this:
<...............|..............|.........>
The area from the start of the slider to the first handle would be 100% of material A
The area from the second handle and the end of the slider would be 100% of material B
The area between the handles would be a linear mix of both materials.
Does this sound feasible? Or is it already in the works? Thanks,

Grimm