I've noticed the in the newest version of Octane you can check "Enable Particle Engine" and it renders the particles from X-particle but this does not seem to work for animations. It seems to just render every frame as whatever particles were last in the live viewport instead of animating all of the different particles for each frame.
Does anyone know any ways around this besides using a Generator to generate actual geometry? (this is much slower)
Thanks much in advance!!

tanks,
m. (beeple)