Shadow ray visibility
Just bought Octane render and blender plug in. Great product. In blender i could hide an object from transmission ray and shadow ray. The ray visibility options are missing in the object menu in octane render blender plugin. Is there a way to do this in Octane/blender plug in? I do not mean opaciiy. I want the object to be visible but not cast shadows. For an interior sceene i might place a plane outside the window with a background image and i do not want it to cast shadows.
Where do you change it in standalone?igor73 wrote:I am excited that version 1.5 now seems to have the ability to set transmission ray visibility. Problem is i can´t find the option. Where do i change this in Octane 1.5 plugin?
I will think how to integrate it better into Blender... Blender has no geometry nodegraph, so it seems we should make every Blender's geometry instance connected to layer internally... Perhaps optionally, as it may slow down the rendering...