Octane for max doesn't recognize "Chinese font" texture path! It worked for material name, but still don't work as a bitmap path contains Chinese font,so does the texture name!
for example:
a texture named 你好.jpg and then apply to an object,the bitmap path is "w:\你好.jpg" ,so octane recognized as a white material!The Chinese font bitmap can't work!!
but when I change "你好.jpg" to "hello.jpg" or even russian font , and put it into an English bitmap path,say w:\hello\hello.jpg!! Octane works correctly~~



Could u please fix this bug?? It really slow down my work flow, I have to re-name all texture and bitmap path to English,and it's painful and boring





Also,could u please add a function called "AutoSave" rendering for every 10 min? It's really important, when I try to render for 20hr or for days, the GPU becomes very hot and may cause auto shut down! when it happens, I got nothing!! everything is gone~~ so , an autosave renders for 5 or 10 min as an .exr file would really helpful~


Shane