Hello. Here is my question, can I stencil (mask) geometry by bw image?
Here is detailed question with picture:
https://www.dropbox.com/s/zn6micjj8gv52 ... pg?v=0swn-
How to mask simple geometry?
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An image in a material mix should work.
Use the image texture in the amount slot.
Use material1 for a material for the inner part and make material2 diffuse, which has opacity 0.
face
Use the image texture in the amount slot.
Use material1 for a material for the inner part and make material2 diffuse, which has opacity 0.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Couldn't you just use a black and white version in the opacity Chanel?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
gordonrobb wrote:Couldn't you just use a black and white version in the opacity Chanel?

Yes, this would be much simpler and work as well.
I think, i think to complicated...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am

Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
Many thanks!
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
Also I found another solution to use png as image and as alpha image texture. This is much simpler than to use mask for material. 

Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB