Here comes the next release of our development cycle towards 1.20, with mainly fixes for bugs reported for 1.12.
Changes since 1.12
- Added control to make the bokeh in out of focus areas less smooth.
- Fixed transparent patches on glossy materials with bump or normal mapping.
- Fixed subsurface scattering for diffuse materials.
- Updates applied while the renderer is paused are applied after resuming the renderer.
- Fixed render update after reloading any image.
- Updated the look of the node graph editor and fixed right-clicking on nodes.
- Fixed issues with the background image dialog, and added support for reading HDR background images.
- The node graph editor can be scrolled with the mouse wheel when holding down Control. There is a setting to choose the default action.
- Fixed possible lockup when using a 3D mouse while rendering a large image.
Download:
Windows
ZIP archives:
- 64-bit — 32-bit
MacOS X
DMG image:
- 32-bit and 64-bit
Linux
tar.gz archive:
- 64-bit
Happy rendering,
Your OTOY NZ Team