Dark Viewport / Dark Maps

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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retmia
Licensed Customer
Posts: 31
Joined: Thu Aug 04, 2011 7:04 pm
Location: Paris, France.
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Hello,

I have an issue on my computers with Octane for 3DS Max V1.1 (2xGTX 590) and Demo 1.0 (1xGT650):
Let me explain, objects appear Dark in my viewport when I use Octane, I can give them back color when changing the viewport setting from realistic to shaded, but when in that configuration I still don't get no preview of the maps and textures used, wich is quite annoying for adjustments and scale setup ... Am I doing something wrong or missing a setting ... ?
Also in viewport, material preview is working but maps appear dark ... Does anyone has / had the same problem ? can it be fixed ?

Kind Regards,
retmia
Attachments
Textures and maps in material editor appear dark.
Textures and maps in material editor appear dark.
Viewport without material preview
Viewport without material preview
retmia.net
retmia.blogspot.com

i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
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retmia
Licensed Customer
Posts: 31
Joined: Thu Aug 04, 2011 7:04 pm
Location: Paris, France.
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Well it seems everyone got used to it, I guess i'll have to conform to it too!
retmia.net
retmia.blogspot.com

i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

retmia wrote:Hello,

I have an issue on my computers with Octane for 3DS Max V1.1 (2xGTX 590) and Demo 1.0 (1xGT650):
Let me explain, objects appear Dark in my viewport when I use Octane, I can give them back color when changing the viewport setting from realistic to shaded, but when in that configuration I still don't get no preview of the maps and textures used, wich is quite annoying for adjustments and scale setup ... Am I doing something wrong or missing a setting ... ?
Also in viewport, material preview is working but maps appear dark ... Does anyone has / had the same problem ? can it be fixed ?

Kind Regards,
retmia
Use default lighting in 3dsmax viewport settings.
Texture previews aren't showed properly by Octane yet.
User avatar
retmia
Licensed Customer
Posts: 31
Joined: Thu Aug 04, 2011 7:04 pm
Location: Paris, France.
Contact:

Well, I just noticed that they had to manually be activated via material editor not on the material but on the map itself !
Now things are working fine!
Thank You! And thanks for the big work ! :)
retmia.net
retmia.blogspot.com

i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
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