Hello,
I have an issue on my computers with Octane for 3DS Max V1.1 (2xGTX 590) and Demo 1.0 (1xGT650):
Let me explain, objects appear Dark in my viewport when I use Octane, I can give them back color when changing the viewport setting from realistic to shaded, but when in that configuration I still don't get no preview of the maps and textures used, wich is quite annoying for adjustments and scale setup ... Am I doing something wrong or missing a setting ... ?
Also in viewport, material preview is working but maps appear dark ... Does anyone has / had the same problem ? can it be fixed ?
Kind Regards,
retmia
Dark Viewport / Dark Maps
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Well it seems everyone got used to it, I guess i'll have to conform to it too!
retmia.net
retmia.blogspot.com
i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
retmia.blogspot.com
i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
Use default lighting in 3dsmax viewport settings.retmia wrote:Hello,
I have an issue on my computers with Octane for 3DS Max V1.1 (2xGTX 590) and Demo 1.0 (1xGT650):
Let me explain, objects appear Dark in my viewport when I use Octane, I can give them back color when changing the viewport setting from realistic to shaded, but when in that configuration I still don't get no preview of the maps and textures used, wich is quite annoying for adjustments and scale setup ... Am I doing something wrong or missing a setting ... ?
Also in viewport, material preview is working but maps appear dark ... Does anyone has / had the same problem ? can it be fixed ?
Kind Regards,
retmia
Texture previews aren't showed properly by Octane yet.
Well, I just noticed that they had to manually be activated via material editor not on the material but on the map itself !
Now things are working fine!
Thank You! And thanks for the big work !
Now things are working fine!
Thank You! And thanks for the big work !

retmia.net
retmia.blogspot.com
i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200
retmia.blogspot.com
i7 3930k - 2x ASUS GTX590 - 16GB DDR 3 - Corsair AX1200