this is my last personal project made with octane and cinema4D
thx for look
yellow and white
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- EricDesign
- Posts: 353
- Joined: Thu Mar 25, 2010 8:19 pm
- Location: canada
- Contact:
Looks pretty cool, but some changes I would make:
1. Looks like too much glare, I would tone that down.
2. The bump on the wall/ceiling seems very high, I would lower that quite a bit.
3. Try making the window screen slightly translucent or transparent, looks solid right now, no light from outside is coming through it.
1. Looks like too much glare, I would tone that down.
2. The bump on the wall/ceiling seems very high, I would lower that quite a bit.
3. Try making the window screen slightly translucent or transparent, looks solid right now, no light from outside is coming through it.
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- EricDesign
- Posts: 353
- Joined: Thu Mar 25, 2010 8:19 pm
- Location: canada
- Contact:
kavorka wrote:Looks pretty cool, but some changes I would make:
1. Looks like too much glare, I would tone that down.
2. The bump on the wall/ceiling seems very high, I would lower that quite a bit.
3. Try making the window screen slightly translucent or transparent, looks solid right now, no light from outside is coming through it.
Thank you for your comment and feedback

Nice composition!
bump maps on wall and ceiling are too strong, also have you considered using IES lighting profiles on your spots to soften the over lit wall and ceiling areas close to the lights?
bump maps on wall and ceiling are too strong, also have you considered using IES lighting profiles on your spots to soften the over lit wall and ceiling areas close to the lights?
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Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case