Plugin Pricing ?!

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Can
Licensed Customer
Posts: 24
Joined: Thu Jun 03, 2010 7:43 am
Location: germany
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Hi there,

what happend to the pricing of live-plugins?
Was it not around 99,--?

I have octane Standalone and thought about buying the Max-Plugin (later for Softimage and Cinema 4D too), but now I must see it is the same price as the standalone version?
Why am I forced to buy an additional standalone license for a "live-plugin" while it self cost the same as standalone?
Cant I just buy the live-plugin?
The demo for max is already working without standalone version, so I am asking myself why am I forced to buy a second hidden license with every live-plugin for nothing that I will/would never use?
Just to make a double sale? I cant believe it.

Now,,, will I be forced than to buy for every plugin a standalone license in addition?
3 plugins plus 3 x standalone = 6 x price?

And just in case of 3DS Max...
Does it really make sense to pay 379,-- for a Max "live-plugin" while Max already has the fully itegrated iRay GPU renderer?
What are the benefits against iray?
Is there a comparison chart I have not found?

Sorry,,, but I am really confused,,, can someone please help or/and clearify?

Cheers,
Can
Autodesk Entertainment Creation Suite Ultimate 2016 & Cinema4D Studio 17
Octane V2 Standalone + Plugins (Maya, Max, C4D)

Windows 10 x64 Pro | 2 x Titan X | i7 4790K | 32GB
Windows 10 x64 Pro | GTX 570M | i7-2670QM | 16GB
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I am no expect on this, but my understanding is that the 3ds plugin is now out of beta, so not the same price as the other "still in beta" plugins.
Now,,, will I be forced than to buy for every plugin a standalone license in addition?
3 plugins plus 3 x standalone = 6 x price?
You would only need 1 OctaneRender Standalone lincese, and that would work for all the different OctaneRender plugins (assuming they are all running on the same PC).

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
badmilk69
Licensed Customer
Posts: 122
Joined: Sat Sep 03, 2011 4:24 am

A decent gpu cost 400+ usd, 3ds max cost 2000-3000? Octane is a big plus for my renders and worth every penny.
i7 2600, 16 GB RAM, 2x Evga 670 SC 4gb, dual boot win7/osxML, 2 SSDs, 3 HDs.
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

face_off wrote:I am no expect on this, but my understanding is that the 3ds plugin is now out of beta, so not the same price as the other "still in beta" plugins.
Now,,, will I be forced than to buy for every plugin a standalone license in addition?
3 plugins plus 3 x standalone = 6 x price?
You would only need 1 OctaneRender Standalone lincese, and that would work for all the different OctaneRender plugins (assuming they are all running on the same PC).

Paul
I can confirm Paul is right, you only need one standalone license to run as many plugins as you want on the same machine.

And yes, 99EUR is the usual beta plugin price, whereas the 3ds Max plugin is no longer in beta.

Thanks
Chris.
Can
Licensed Customer
Posts: 24
Joined: Thu Jun 03, 2010 7:43 am
Location: germany
Contact:

Hi there,

bad for me,,, thought I would be reminded via newsletter before the price change.
Thats life,,, not everybody can have everything she/he wants,,, right? ;-)

I bought the Octane standalone while back, but never get into it.
The UI and workflow with the free plugins for Max, Softimage and Cinema 4D was not so easy for me.

Now I will stick for a while with the good old cpu rendering and see what the market offers at a later point.

If someone interested,,, I would like to sell my Octane standalone license, because never used it and wont use it.
Please send me pm if you are interested in.

Thanks for clarifying.

Cheers,
Can
Autodesk Entertainment Creation Suite Ultimate 2016 & Cinema4D Studio 17
Octane V2 Standalone + Plugins (Maya, Max, C4D)

Windows 10 x64 Pro | 2 x Titan X | i7 4790K | 32GB
Windows 10 x64 Pro | GTX 570M | i7-2670QM | 16GB
Can
Licensed Customer
Posts: 24
Joined: Thu Jun 03, 2010 7:43 am
Location: germany
Contact:

Hi there,

just want to inform that I can not sell my Software!
Otoy prohibites selling a buyed license.
It was my fault not to read the licensing carefully,,, sorry.

I would also like to leave some words about those "till grave" licensings.

I think it is a big error to urge customers with those licensings.
- New interested customers can be frightened away
- Customers would not buy or can not effort are permanently prevented from being paying customers and maybe also paying for future upgrades or more
- Customers like me, hating those urging licenses, forced away to other similar software with a more fair and customerfriendly licensing
- Maybe not all, but some pirates would also get legal with the possibility by buying a cheaper used license

Just a litle explanation why it is bad for OTOY to treat customers this way like in my case.
I really did not needed octane yet and wanted to turn it to money without profit, just for 99,-- bucks I have paid for, because it was my private version.
On the other side I thought to buy octane licenses later on after live plugins for max, softimage and cinema 4d have been released alltogether through our TV/Film company I am working at.
We have four workstations and a "tiny" renderfarm.

Now,, what lost is a potentially customer who cannot effort octane or would never buy it for the actual price.
I think I will never upgrade octane standalone because I am not conform with it and never buy the plugins for private use because the "till grave" licensing if I am not to forced to buy.
And I can not make a positive decision for octane in our company and will have a look at other companies not treating their customers like this way.
I am also forced now to contact friends and collegues I have recommended octane to warn about this "till grave" thing.

I understand game industry doing licensing this way, because a sold game will not bring further profit to the developer after the first buyer sells his played game to another person, because there is no upgrade to pay for or plugins, just maybe DLCs not everybody buying.
But I can not understand why a software company prevents himself from getting more customers, because even a used license will bring money after a customer sells his license, because the updates, upgrades, plugins and more,,, instead of the forced customer maybe will/would never upgrade or use it anymore.

Hey Otoy,,, not wanted to offend,,, just a little bit push for rethinking your licensing politics.
If you are running your business very good with this licensing politics, everything is fine and you wont miss customers like me. ;-)

Now I have to think about how to take octane with me to my grave when it is time.
As known,,, "THE LAST SHIRT HAS NO POCKETS".

Cheers,
Can
Autodesk Entertainment Creation Suite Ultimate 2016 & Cinema4D Studio 17
Octane V2 Standalone + Plugins (Maya, Max, C4D)

Windows 10 x64 Pro | 2 x Titan X | i7 4790K | 32GB
Windows 10 x64 Pro | GTX 570M | i7-2670QM | 16GB
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ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

@Can : Hi, I am just an other Octane user like anybody here. I just want to say that software licenses (almost any software licenses) are a contract taken individually between the first buyer, who accept the license conditions when purchasing, and the software company. You buy an individual right of use under some conditions, you don't buy a product.

This is the general rule. You can't resell as well your Microsoft Windows OS, even if you have wrecked or sold your computer.

Since the beginning of my activities, I have bought many more Windows licenses (upgrades after upgrades) than the number of computers that I own.

Each two years I purchase a new version of Magix Video editing software. I have one version installed and the CD of at least four previous versions in a box somewhere.

I never sold the previous versions or gave them to someone else : it would be illegal.

There is imho nothing specific in Otoy license system.

The only thing users were right about complaining happened in the early time of Octane, before Otoy. It was the fact that Octane suddenly required full time internet connection to work, a condition that was not in the license when most of us subscribed to it. This has been solved and is no more a problem for a while.

Best regards,

Philippe.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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