SHADOWS CATCHER

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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Interfaces
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Location: FRANCE

I can not run the new function Matte,the shadow does not appear in the alpha channel.

it comes from sketchup???

Thanks for yours answers
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Interfaces
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Location: FRANCE

I forget the file
excuse me
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essai.zip
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TIG
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The 'post_processing' node file is missing so the OCS won't open... :?
TIG
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Interfaces
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Location: FRANCE

it works but it is not a shadow, see update file
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test.zip
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TIG
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You still supplied an OCS with a node that has a missing file !
I remade the OCS etc and got this [including resolution and sun/shadow settings 'from current view']...
What's wrong with it ?
testTIG.png
TIG
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Interfaces
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Location: FRANCE

the diffuse material if you check the matte surface disappears and logically must leave the shade only alpha plane back.

on such matter + shadow remains.

sorry for my english
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TIG
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I'm afraid I don't understand :?
Post in the original language and I'll try to translate...
TIG
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Interfaces
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Posts: 213
Joined: Mon Jun 27, 2011 9:41 am
Location: FRANCE

Logiquement d'après ce que j'avais compris sur la matière diffuse sur la nouvelle version d'octane (1.01) on a la possibilité d'avoir en mode alpha channel l'ombre directement juste en cochant "matte". Mais on a la combinaison des 2 (ombre + matière). Quelle est la méthode pour avoir uniquement l'ombre?

Merci.
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TIG
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Logically from what I understood for the diffuse material, in the new version of octane (1.01), we have the possibility of change alpha channel shadow directly, just by clicking "matte". But there's the combination of the 2 (+ shadow matter). What is the only way to have a shadow?
I don't have 1.01, only 1.0 so perhaps this is the start of the confusion...
Where did you get a newer version ?
It's not an available download ??
What exactly is 'matte' - where in the controls/options etc...
Isn't this really a general v1.01 question, devoid of any connection with Sketchup, because it will apply to every possible OBJ/MTL you try to import into an OCS ?
TIG
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Interfaces
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Posts: 213
Joined: Mon Jun 27, 2011 9:41 am
Location: FRANCE

The version 1.01 is here :

http://render.otoy.com/forum/viewtopic.php?f=33&t=26011


Added matte setting for materials which makes it transparent if not shadowed:

http://render.otoy.com/forum/viewtopic.php?f=6&t=25747.

Peut- être qu'il faut mettre de l 'opacité sur la texture? je comprends pas très bien!!!
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