Hi all,
I am reading a lot about GPU RAM limitations versus the regular RAM in the PC. My question is- how can I determine how much memory my .obj will take into Octane? I have an .obj file which takes up 85MB disk space but once loaded into Octane I can see that 254MB of graphic memory is used.
Thanks a lot for the help.
Confused about maximum file size of imported file
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
under file/device manager you can se a graphic of how your vram is being used, in my experience if the obj file is 85Mb usually the mesh is way under that figure, so I guess in your case the rest are textures, and actually textures are something easy to optimize and can save you a lot of vram.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
as it depends on your mesh's topology and other factors it's not a costant.
there's no way to say much much mb of vram is taken per mb of OBJ file.
you just need to experiment with your scenes to get a feeling for it.
Radiance
there's no way to say much much mb of vram is taken per mb of OBJ file.
you just need to experiment with your scenes to get a feeling for it.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Sorry for my delay, guys, I just got my Internet back.
Thank you very much for your answers. I guess I will have to experiment and see what's what.
Cheers.
Thank you very much for your answers. I guess I will have to experiment and see what's what.
Cheers.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM