I have some questions about the plugin for 3dsmax!

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
marilu2011
Licensed Customer
Posts: 55
Joined: Thu Nov 17, 2011 6:53 pm

Hi, I'm interested in buying the license of the plugin for 3dsmax, but I'm sure it is the following: using the Octane directly in 3dsmax I'll be able to render animations without having to open the program Octane every frame, as with the exporter, or it renders and saves the same time as with the rendering of 3dsmax? need of explanation before I had the plugin.
User avatar
acc24ex
Licensed Customer
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
Contact:

It works the same way standard mentalray or scanline works (or more precisely like iray)
You can set up the animation the standard way, it will work inside 3ds max without opening the standalone plugin (there is an option to open an octane render window, or render in standard way - which is used for animations and exporting transparent backgrounds - I like browsing in the window and exporting from there mostly) for animations you probably have to limit the number of samples in octane render settings, if you dont want each frame to last a lifetime - I guess this is a bit manual, or semi automatic - you have to guess if all frames will clear up in 500 or 16000 samples

it all works - from my tests anyway
Post Reply

Return to “General Discussion”