Hi, I was playing with Octane in my spare time and wanted to achieve translucent material on leafs. I made some test renders, don't know why Octane keeps crushing when I adjust the resollution or increase ray depth value of pathtracing, any ideas?
Rendertimes were about 10 minutes, I also post my material setup.
Quick translucency tests
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
wow... That is incredibly good, care to share the settings?
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AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Very nice tests. Can you show us whole tree?
Cheers,
n1k
Cheers,
n1k
i don't understand
is this a bug ? because octane does';t support translucency yet, i tried to repdouce this and didn't succeed (i used the settings from the first image)

Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
I've posted my settings in first post
You just need to create diffuse material, link it to object in mesh and then add another node (it may be rgb spectrum for example), and link it to transmission slot in previous diffuse material (empty dot slot).

Dude, you rock. These are some of the best plant renders from Octane to date. Very nice.
Thanks for sharing settings.
Thanks for sharing settings.
Win 11 64GB | NVIDIA RTX3060 12GB