obj name with spaces does not import materials

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vagos21
Licensed Customer
Posts: 61
Joined: Wed Apr 07, 2010 4:51 pm

Hello,
i'm using the 2.2 demo version for windows. I'm using 3ds max and everything works great, until i came up with this bug today.

if the filename contains a space character, the mtl file will not load.
For example, "myHouse.obj" will load materials correctly, while "my House.obj" will not, there will only be one default material for the whole scene. I tried it 4-5 times and it keeps on doing that, so i guess it's a bug? i know space characters are not favourive of linux users but in windows they're used pretty often. Can someone else try that and confirm if it really happens?

thank you for this amazing piece of software once again...!!
vangelis
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Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
Contact:

Yes, it has been reported a couple times...
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it's a known bug on our to-fix list.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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